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Take a look at Nix’s motion capture puppet from Star Wars Outlaws

As motion capture technology has grown in the world of game development, actors and technicians alike have sought ways to fill fake stages with...

Double Fine documentary’s bittersweet epilogue highlights need for safe workplaces

Two Player Productions has surprise-dropped an epilogue for Double Fine Psych Odyssey, its lengthy documentary cataloguing the making of Double Fine's Psychonauts 2. The...

Becoming One with Nature Takes Time and a Lot of Yoga says Pauline Jacobs

The increase in overall pollution that the planet has seen during the past few years has impacted the planet in such a way that...

Contributing to a Brighter Future by Volunterring For Environmental Societies

The increase in overall pollution that the planet has seen during the past few years has impacted the planet in such a way that...

Double Fine documentary’s bittersweet epilogue highlights need for safe workplaces

Two Player Productions has surprise-dropped an epilogue for Double Fine Psych Odyssey, its lengthy documentary cataloguing the making of Double Fine's Psychonauts 2. The...

Activision user research workers are unionizing ‘to create an industry that works for them’

A supermajority of user research workers at Activision have voted to unionize under the Communications Workers of America (CWA) banner.The CWA confirmed the news...

Valve wants Steam Deck owners to help assess its compatibility ratings

Valve wants Steam Deck owners to help assess how its compatibility ratings are shaping up.The company has introduced a new opt-in feedback feature to...

Video: Strategies for small developers launching their first game

Making the jump from game player to game developer is always a dramatic step. When you don't have a lot of resources, how can...

Building a solid foundation for your toolset: Where Cards Fall’s ‘Master Tool’

Joel Clark is tech lead and gameplay designer at The Game Band, the developer of Where Cards Fall.We built a huge toolset for Where Cards...

Video: How Aliens, Odysseus, and Toyota can help improve game production

Making things is an art and a science, and in this 2017 GDC talk, Justin Fischer digs into the science of game production by...

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